‘Pixels’ Developers Plan Additional Cryptocurrency Games, Considering Telegram


The Digital Playground: Expanding the Universe of Pixels

In the realm of online gaming, a revolutionary wave has been making a splash, especially in the crypto gaming sphere. One game, in particular, has caught the attention of millions around the globe—Pixels. This social farming sensation didn’t just stop at becoming a fan favorite; it pushed the envelope by transitioning to the Ethereum-based Ronix network and launching its own token early this year. But wait, there’s more! The creators behind Pixels are not just basking in their success; they’re ambitiously planning to take the gaming experience to a whole new level.

A Glimpse Into the Future: Pixels Chapter 2 and Beyond

During a momentous interview concerning the launch of Pixels Chapter 2 gameplay, Luke Barwikowski, the mastermind behind the game, revealed intriguing plans. His team, composed of 19 dedicated members, is working tirelessly to breathe life into new games within the Pixels universe. Collaborating with external developers, these vibrant minds aim to expand the franchise by introducing fresh, immersive experiences, blending blockchain dynamics and innovative user engagement strategies before warmly welcoming them into the public domain.

“There’s some fun stuff coming,” Barwikowski hinted, sending ripples of excitement across the gaming community. Interestingly, talks about launching a Telegram-based game have also surfaced. “That’s maybe some alpha—but that’s like a side experiment,” he explained, showcasing an interest in exploring the unique ecosystem Telegram offers.

Telegram: The New Frontier for Crypto Gaming

The crypto gaming landscape on Telegram has seen a meteoric rise in demand recently, thanks to the advent of games like Notcoin and Hamster Kombat, with the latter attracting a mind-blowing audience of over 200 million players. This surge in interest has even reached the point where it caught the attention of officials in Iran, concerned about its potential impact on electoral participation. The platform continues to grow, hosting a variety of games such as Yescoin, Catizen, TapSwap, and PixelTap, each bringing something unique to the table.

Expanding Horizons

Barwikowski’s aspirations don’t just stop at exploring game mechanics or expanding into new platforms. He envisions building a comprehensive lore bible for the Pixels universe, laying the foundational mythos that will guide the development of apps and various experimental ventures. “That’s going to build the base for some of these other experiments that we’re running around IP expansion,” he disclosed, mentioning the work on several mobile apps aimed at leveraging play-to-earn models on both iOS and Android platforms. This approach hints at a future where engaging with Pixels could become even more rewarding.

The recent overhaul with Pixels Chapter 2 isn’t merely an update; it’s a testament to the game’s ambitious vision to leading the charge in sustainable play-to-earn crypto gaming models. Barwikowski’s team is driven by the goal to establish Pixels as the quintessential play-to-earn platform, one that doesn’t just entice with its gameplay but also thrives on its economic model.

Indeed, the journey of Pixels is an exemplar of how blockchain-powered games are evolving, breaking new ground, and offering unprecedented immersive experiences. As this digital universe expands, with new games and ventures on the horizon, it stands as a beacon for what the future of gaming holds, promising adventures that are not only captivating but also rewarding.

As we stand on the brink of these exciting developments, one thing is clear—the sky’s the limit for what Pixels and its universe can achieve. With a team that’s as innovative as they are passionate, coupled with a growing, engaged community, the future of this digital playground is as bright as the virtual worlds they are set to create. So, buckle up, gamers! The next chapter in the Pixels saga is just around the corner, and it’s shaping up to be an epic one.


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